About
I'm Justin, the heart of Pyxelation Studios.
Ever since 2015 I wanted nothing else than to one day have my own indie game studio and code all I want.
After deciding which engine to use and some years of fooling around in it, I started working on my first actual game in 2019: Labyrinth.
The engine I ended up using is gamemaker studio.
I started with gamemaker studio 1.4 but soon upgraded to gamemaker studio 2 as I think it's easier to work with for 2D games than other engines I tried.
Warning: Undefined array key "ve" in /customers/7/8/8/pyxelation-studios.com/httpd.www/index.php on line 31
Warning: Undefined array key "ve" in /customers/7/8/8/pyxelation-studios.com/httpd.www/index.php on line 33
Warning: Undefined array key "changed" in /customers/7/8/8/pyxelation-studios.com/httpd.www/index.php on line 35